Burnout 2: Point of Impact

Console GameCube
Publisher Acclaim
Genre Other
Region EU , JP , US
Views 2,102
Downloads 2,197
Released 9th Apr 2003 (USA)
9th May 2003 (UK/EU)
9th Apr 2003 (JPN)
File size 857.87 M
3.8/5 (1 vote)
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It’s one thing to race a car; it’s quite another to run into traffic at high speeds in an environment where you are rewarded for the style of the crash you cause. This concept underpins Burnout 2, which, compared to the first game, introduces new game modes and increases top speeds. As is customary, the objective is to race around real-life roadways as quickly as possible, weaving through the traffic in front of you while avoiding collisions.

The street racing game Burnout is all about going fast and crashing into other cars. You get to drive through cities with real traffic and existing city infrastructure, which sets it apart from many other driving games that focus on closed-course driving. The designers have built the city districts and surrounding areas, as well as the racecourses that have been implemented throughout the streets. Consequently, certain sections of race courses frequently overlap with other areas of the methods used for other races. In addition, Burnout strongly encourages offensive driving rather than strategic driving or safe driving, which is a negative aspect of the game. Driving on the wrong side of the road, drifting, narrowly missing oncoming traffic, and jumping are all behaviors that contribute to the “burnout” meter for your boost. You can use increases in speed and jumps to assist you in getting around vehicles like buses and trucks, as well as anything else in your path. When other drivers complain about how offensive and risky your driving is, you get a more significant boost.

Burnout 2 includes a comprehensive campaign as well as a custom car campaign. You begin the game with the ability to unlock regular cars and tracks, and as you progress through the story, you unlock additional raceways, such as one-way sprints and reverse tracks. There are over 20 different cars that can be opened, including a Nascar, a gangster car from the 1920s, a Japanese muscle car, and many customized vehicles with unique paint jobs and upgraded statistics.

In addition to the familiar sensation of speed and highly detailed crash animations, the new version of Point of Impact introduces a variety of new game modes. In the Pursuit mode, you take on the role of a police officer and try to catch the racers who are going too fast. However, the only way to win is to cause them to crash out of the competition. Alternatively, you and a friend could switch places, and you can get away from a friend even if he is pursuing you and trying to catch you. Crash mode, as its name suggests, compels you to drive into congested intersections in the hopes of causing as many accidents as you can with as many vehicles as possible. The more devastating the impact, the better. The race for the highest score can include a maximum of four participants.

In addition to that, there are training and two-player racing modes included.

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