This must be one of the earliest team sport games to use a first-person view – the packaging mocks the Xs and Os used to represent players in contemporary Gridiron games. What you see is what the player sees – control and viewpoint passes from the kicker to the receiver on a punt or kickoff, and the quarterback to the running back or receiver on a pass or kick. Releasing passes involves rotating the controls to select the pass direction. To take the ball, aim the visible hands in the centre of the screen.
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