Lode Runner

Console NES
Publisher Ariolasoft , Brøderbund
Genre Platformer , Puzzle
Region US
Views 1,412
Downloads 902
Released JP: July 31, 1984
NA: September 1987
File size 16.85 K
5/5 (1 vote)
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Lode Runner is a puzzle game; it was first published by Broderbund in 1983. One of the first features is a level option, allowing players to create their levels. In the game, the player must control their character to collect the amount of gold needed to pass the level. At the same time, you move flexibly so as not to be captured by enemies. After that, the player will be transferred to the next level. There are a total of 150 levels that players must pass. They challenge the player’s ability to solve problems and respond.

All levels follow a multi-level model with ladders and bars so that characters can move back and forth, up and down the floors by using ladders or jumping directly. Also, players can dig holes in the floor to create traps and can move safely while the guards are trapped. Each weapon that a soldier carries will be left behind when he falls into a trap and can be used by the player. Over time, the traps dug on the floor will recover to their original size. If a soldier is trapped in a trap while it is recovering, that person will instantly revive in a random location. Unlike the sentry, the player’s character will die if he fails to escape the trap before it is filled. In addition to man-made traps, the floor may also contain random traps.

Players can dig a hole to the side but not to dig directly below them. This offers an important strategy: when digging a hole, the player must first dig a gap of at least the same height he wants to go. It to be able to dig through it as the amount of space that will shrink in when digging and players need at least one space to be able to dig. However, if the player is on a ladder or a rail, the player will dig down in a row. You can take advantage of this trick to overcome a few difficulty levels.

Characters begin with five lives. Each completed level will be awarded an extra life. If a guard captures a player, the player will have to replay that level, and the character will lose a life. When trapped in pits, the only way out is to cancel the level, consume life, and start over.

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