Breath of Fire 3: Path of the Goddess changes this old gem into a more challenging run
-Most Enemies behaviors have changed
-Some enemies have new Properties (such as able to crit or dodge easier)
-Enemies HP are doubled at least (some have higher depending where they are fought)
-Masters give different stat boost and skills (note: the changed one as of now do not give a star so use the list in the readme to help you)
-Enemies group will be bigger and they give more exp
-The heroes have different element resistances (ex: Teepo is weaker to lighting and wind now)
-Nina stats are different and also her level ups
-Some enemies have a different name (ex: elder dragon is now called Jono in his fight)
-More super bosses have replaced enemies including the Dodo fight endgame (recommended level to fight them: +70)
-Tankbot at the container yard is now a boss as well and he is meant to act weird as his name states
-Dragon gene cost have been to made cost more
-Fairy gifts are now different
-Rhapla and parch item shop are now more fish based
-Heal spells cost less now
-The unused spell is now used by enemies
-The unused double spells are stronger version of their counterpart (besides 2 of them)
-The more broken spells are no longer learnable
-The ? area near Mt. Glaus in spring time is now a post game area with a superboss waiting for you