Released by: nukesheart
Language: English
Status: Complete
Patch Version: 1.2.0
Last updated: January 17, 2025
Source: https://romhackplaza.org/romhacks/castlevania-alternate-scarlet-symphony-playstation/
Castlevania – Alternate Scarlet Symphony
1.2.0 update:
small changes on level design to make it a bit more easier to find new places you can go
nerfed Axe Armor a bit
changed how Alucart Armor worked. Most people didn’t realized it’s weak to HIT and CUT (even though it’s there in the description) and still use it and wonder why enemies hit so hard.
Richter can now only be damaged by Dark weapons. So getting Mormegil is now a progression for the game.
1.0.1 update:
Infinite Wingsmash duration
Richter Boss is now kinda hard
Features:
Castle layout changes! Being a creature of Chaos, Dracula’s Castle still undergoes changes and Alucard, who slept a year later before going inside, founds out that the castle is different again. Experience new paths, new secret passages, and a different way to explore your beloved castle!
Some new weapons! No more same old sword with just different stats. Some weapons have different elemental attribute that will help you kill tough enemies! Example – Armors are weak to Lightning. Don’t forget to read or buy some HINTS at the Librarian!
Throw items now only cost MP! Got a boomerang? TNT? Use them all you want!
Shield combo works on any weapon! Not just Shield Rod. Enjoy the freedom of having multiple combat options at your disposal! Use Shield spell combos anytime, anywhere!
Rebalanced stats and spells and stuff Based on my old Big Number rebalanced patch (https://www.romhacking.net/hacks/8594/) this game features a difficulty curve where all enemies can still pose a challenge at any time. Make sure to try and find their weaknesses so you can take them out easily!
And more that I forgot I added!
Staff/Credits:
mazen
lakifume
NickyzPojav
paul_met