Halo: Reach

Halo: Reach

Console Xbox 360
Publisher Microsoft Game Studios
Genre Other
Region WW
Views 7,173
Downloads 4,244
Released September 14, 2010
File size 5.94 G
4/5 (9 votes)
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The events of Halo: Reach take place in the year 2552, both during the events that led up to and immediately before the events of the first game in the series, Halo: Combat Evolved. Halo: Reach is a prequel to the Halo series.

The game’s action takes place on the planet that gives the game its name, Reach. Reach is the United Nations Space Command’s (UNSC) final major bastion outside the Sol system and is also home to around 700 million human civilians. Despite the United Nations Space Command’s best efforts to keep its existence a secret, the extraterrestrial alliance known as “The Covenant” has identified it and has begun an all-out onslaught against Reach. The player assumes the position of the Spartan-III super soldier known as SPARTAN-B312, who is a member of Noble Squad and goes by the callsign ‘Noble Six’ when they are on the battlefield. You are going to have to put up a fight if you want to keep Reach from falling into Covenant hands.

Reusable technological talents are something brand new to Halo: Reach. They are comparable to the one-time use skills available in Halo 3 and Halo ODST, and they also include new abilities like active camouflage, jet packs, and decoy holograms. Additionally included is the map editor known as Forge, which allows players to design their custom multiplayer levels. When a player spawns into a multiplayer game, they can select the type of armor they want to wear.

In the game’s multiplayer component, several of the previous game modes from past Halo games, such as Slayer and King of the Hill, have been carried over, in addition to the addition of several new game modes, which are as follows: Several skulls are placed randomly throughout a map by Headhunter, and players must collect them and put them in specific locations to earn points. Teams compete in Stockpile by accumulating flags, retaining possession of them for as long as possible, and scoring points for every minute they do so. In the mission “Invasion,” six Spartans face off against six Covenant Elites, with the elites vying for a navigational core and the Spartans tasked with preventing them from obtaining it. In the mission “Generator Defense,” a team of three Spartans is tasked with guarding power generators against a group of Covenant Elites tasked with destroying them.

 

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