The unthinkable occurred in 2016: an atomic war in Saudi Arabia killed over six million people while disrupting oil flow to the rest of the world. As a result, one year later, America and Europe constructed a worldwide missile defense network in space. At the same time, Russia became the most vital energy provider and realized the genuine promise of an economic boom, reestablishing them as a superpower. Europe united under the banner of the European Federation but without the United Kingdom.
The year is 2020, and the United States is nearly finished developing its Freedom Star. This orbital heavy weapons platform will once again shift the balance of power on the globe and drastically escalate tensions between the three superpowers. It’s only a matter of time before this tension explodes in the EndWar, the last battle humanity will ever fight.
EndWar by Tom Clancy is a real-time strategy game with no base construction and single-unit control. Instead, the player directs squads of gunships, tanks, and other vehicles, with the option of ordering reinforcements when a specific amount of time has passed. However, the player should take care of his squad since they collect experience during the conflict and progress in six ranks after a victorious battle, making them stronger. With the credits collected at the end of each mission, you can even enhance the units in the four categories “Attack,” “Defense,” “Mobility,” and “Proficiency.”
The manner in Tom Clancy’s EndWar is governed is what distinguishes it. All actions are performed by voice command rather than using a cursor.
Each squad, hostile, and critical point on the map has a number and letter allocated to it, which the player uses with a few keywords to issue an order. To order his first squad of gunships to attack the second squad of enemy troops, the player must press and hold a button to enable speech recognition, say “Unit 1 Attack Hostile 2” (in the English edition), and then release the button. The order is then carried out if the system understands it. You can issue rulings by completing the initial order without removing the button. The system will then wait for the following commands to be delivered before triggering them all when the button is released.
As the player advances through the command chain, an onscreen pop-up window shows all the phrases that can be used in the present context, making it easier for the player to know what he can say.
Throughout, the camera is continually following a team. It is not possible to move freely about the battlefield. Instead, the player uses the command “Unit Number Camera” to move around the battlefield or activates the overview map dubbed “Sitrep,” which displays an abstract real-time battlefield representation.
The single-player campaign puts the player in command of all three armies as they battle an unknown terrorist outfit all around the planet. The game also includes 1v1 and 2v2 bot battles, cooperative campaign play, and a permanent online World War III scenario in which thousands of players fight for world dominance by joining one of three factions and assisting in conquering and defending sites on the world map. These include air force bases that provide access to air strikes, extra infantry forces, and capital cities that must be won in three stages. Once each day, a campaign update is released, which updates the map to reflect territorial changes based on battles won in the previous 24 hours.
Unlike the console versions, the Windows version supports mouse and keyboard input, has an improved UI and camera, and includes numerous new levels and multiplayer areas.