Pro Evolution Soccer 6 opens the 2006/2007 season with an updated roster of club and national players. Some new clubs were given their proper names (for example, Manchester United instead of Man Red), while others lost them (for example, Chelsea, now known as London FC). Despite the names, the players are correct since Chelsea has Ballack and Schevchenko, Real Madrid now has Van Nistelrooy, who was previously with Manchester United, and so on.
The controls remain the same, but the actions and strategies have altered, as they do from game to game. Fouls are not as easy to commit as they were in the previous round. However, player turning is now too slow unless you know how to do it correctly. Moves are considerably more realistic, and goalkeepers may not quickly grab every ball; even simple ones can occasionally slip through. However, it brings us closer to reality while losing the reality factor on certain other fronts. Cameras include traditional broadcast, tower, and bird perspective, with cups, league, and master league remaining.
Because the PC version converts the PS2 engine, the Xbox 360 version is the only one with high-definition graphics and more animations. However, the 360 version lacks a few features, including cooperative play, the PES shop, a replay save feature, and other minor settings, such as the option to create players, rename leagues, edit kits, team names, boots, and player appearances, as well as the ability to swap kit combinations.