RetroArch

Console PSP (Download Emulator)
Developer Libretro development team
Genre Compilation
Views 66
Downloads 28
File size 88.11MB
3/5 (1 vote)
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The PSP version of RetroArch is initiated by aliaspider and can emulate a range of systems such as: Game Boy, Game Boy Color, Game Boy Advance, Nintendo (NES), MSX-1, MSX-2, PC Engine/TurboGrafx 16, NXEngine and PrBoom.

FEATURES:
– Consistency across multiple platforms (same UI structure and a fully featured command line interface).
– Gamepad controlled menu system with multiple styles available, such as XMB or Material UI.
– Gamepad auto-configuration profiles, so that gamepads are mapped automatically when connected.
– Per-core and per-game configuration overrides.
– Custom resolution and refresh rate for video output, with exclusive fullscreen mode and monitor index for multi-monitor setups.
– Dynamic rate control for smooth audio and video, even when the game’s output rate is different from your system.
– Basic fast forward, SRAM saving, savestate, etc. It supports serialization of the emulation state which is used to provide real-time rewind and netplay.
– Pixel shaders, primarily using Cg and GLSL, with HLSL on Xbox 360.
– Supports audio DSP filter plugins through .dsp configuration files.
– Custom overlay support.
– FFmpeg recording and playback support.
– Streaming support.
– GGPO-like netplay (latency hiding rollback).
– Options for decreasing input latency related to vsync by eliminating buffering by the video driver, as well as using frame delay to delay polling of inputs until right before a vsync occurs on the display.
– Run-ahead to reduce latency.

List of Cores:
https://ia601307.us.archive.org/26/items/list-of-cores-for-retro-arch-1.16.0-psp/List%20of%20Cores%20for%20RetroArch%201.16.0%20%28PSP%29.txt

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